Write a Retro Experiment
Write a retrospective action as a specific one-sprint experiment with measurable evidence.
A retro theme says handoffs are bad, but the team needs a next-sprint action that can be inspected. Retro action = situation + behavior + owner/trigger + evidence. The weak action is 'communicate better during handoffs.' It sounds mature but fails because it does not specify when the behavior happens, who does it, or what evidence will show improvement. Retro experiment sentence Situation When does the problem appear? Behavior What will the team do differently? Evidence What will be inspected next retro? When a card moves from Build to Review, context often arrives late or incomplete. A clear trigger prevents…
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