AR-VR-BASICS5 MIN READ
Presence is behavioral trust
Explain why VR presence depends on spatial consistency and plausible events, not just visual realism.
The move: design for spatial trust and event trust. Place Illusion Scale, head tracking, stereo depth, audio direction, and stable motion cues tell the body, "I am here." Plausibility The environment needs to respond in ways that make sense. Doors should open from the correct side. Tools should be reachable. Characters should react. For training and operations, spend realism budget where it affects judgment.
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