Write a tabletop exercise inject with context, new pressure, decision prompt, expected evidence, and action-log capture.
The exercise prompt says, "The warehouse is unavailable." Participants discuss general concerns but make no decision and create no action log. Context -> new pressure -> decision prompt -> evidence -> action log The common trap is writing a scenario description instead of an inject. A description creates conversation; an inject creates a decision. Context Set the scene: warehouse unavailable after a local flood, 220 orders due today, customer cutoff at 3 p.m. Context makes the problem specific enough for participants to use real priorities. New pressure Add a new fact: alternate warehouse can process only 70 priority orders before…
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