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GAME-DEVELOPMENT-BASICS5 MIN READ

Commit to one accessibility pass

Commit to one specific accessibility improvement that can be checked in the next build.

Remove one accessibility barrier from a game prototype before the next external playtest. a near-term build with at least one known issue in controls, captions, contrast, flashing effects, timing, pause, or save support Before [next playtest/build upload], I will fix [specific barrier] by [specific change]. I will verify it by testing [condition], and I will note what still remains. In 3 days, check whether the barrier was removed in the build and whether the verification condition was actually tested. A friend playtest where the game currently relies on tiny subtitle text or audio-only instructions. A keyboard/controller test where dash, interact,…

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