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GAME-DEVELOPMENT-BASICS4 MIN READ

Sort work by flow state

Classify project work by workflow state so blocked and excessive work-in-progress become visible.

Sort each work item by its real workflow state. Ready Doing Blocked Done Design has acceptance checks for dash cooldown and no dependencies remain. Programmer is implementing enemy patrol states today. Audio cannot finish footstep timing until walk animation events exist. First room was integrated, tested in build, and meets the Definition of Done. Quest script is written but awaits final character names from narrative. Artist is painting the health pickup icon now. Bug fix is merged, verified by QA, and included in the nightly build. Task card has player outcome, owner, estimate, and needed assets attached.

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