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Sixteen deep reports for the people who own People.

Research-backed reports for HR and L&D leaders at 50 to 500-person organizations. WEF, Gallup, McKinsey, BCG, LinkedIn and SHRM data, translated into worksheets, checklists and 90-day plans. Every report is A4 print-ready and pairs with a 3-minute assessment.

Ai
6 shifts1 checklist
ReportPDF
Report 02 · 14 min read

The AI-Ready Workforce

92% are buying AI. 1% call themselves mature.

Almost every company is buying AI and almost none are ready to use it, so this report maps the gap between investment and readiness and lays out a 90-day plan to close it with the people you already employ.

McKinsey + BCG4-layer model90-day plan
L1 → L4
ReportPDF
Report 03 · 14 min read

Prove It: The L&D ROI Playbook

Move from completion rates to numbers a CFO respects.

How to move from completion rates to numbers a CFO respects: cost per learner, verified skill growth, and the retention math that makes your budget the easiest line to defend instead of the first to cut.

Worked mathScorecardKirkpatrick
2026 dataset, n = 1,200State of HR & Learning
ReportPDF
Report 04 · 14 min read

The Retention Equation

One exit costs half to double a salary. Most were preventable.

Turnover is the biggest line item that never appears on a profit and loss statement, so here are the numbers: what one exit really costs, which exits were preventable, and the four plays with the strongest evidence behind them.

Gallup + SHRMWorksheet4 plays
Ten moves
ReportPDF
Report 05 · 13 min read

The Manager Multiplier

One variable explains 70% of the gap between teams.

One variable explains most of the difference between your best team and your worst, and it is not pay, perks, or mission statements.

Gallup Q125 habits90-day system
Day 0 → Day 30
ReportPDF
Report 06 · 13 min read

The 90-Day Onboarding Blueprint

Strong onboarding lifts new-hire retention by 82%.

The phase-by-phase plan for the first 90 days: what happens before day one, in week one, and at days 30, 60 and 90, with the checklist and the four numbers that tell you it is working.

Brandon HallChecklistRamp metrics
10 min a day
GuidePDF
Report 07 · 13 min read

The 10-Minutes-a-Day Habit Guide

Ten minutes a day out-hours the 40-hour average.

Why the smallest possible learning unit beats the biggest course catalog: the memory science, the habit mechanics, and a six-week rollout plan for making daily learning the default without adding an hour to anyone's calendar.

Learning science6-week planRituals
7 numbers
GuidePDF
Report 08 · 13 min read

The L&D Metrics That Matter

Four headline numbers. Retire hours and smile sheets.

A working dictionary of the twelve L&D metrics worth computing, sorted into three tiers, with the formula, the honest reading, and the trap each one hides.

12 formulas3 tiersAnti-gaming
010203040506070809101112
TemplatePDF
Report 09 · 13 min read

The Manager 1:1 Toolkit

The half hour that carries 70% of engagement.

The complete kit for the meeting that carries 70% of engagement: the operating rules, four ready-to-run agendas, a 24-question bank sorted by what you are trying to learn, five failure modes with fixes, and the note system that makes it all compound.

4 agendas24 questionsNote system
PlaybookPDF
Report 10 · 13 min read

Skills Taxonomy from Scratch

60–120 skills, six weeks, zero consultants.

Which public frameworks to borrow from, the granularity rule that saves you from a 2,000-row monster, a five-step build that fits in six weeks, and the maintenance rhythm that keeps it alive.

ESCO and O*NET5-step build0–4 scale
+58benchmark eNPS, 2026
ReportPDF
Report 11 · 13 min read

The eNPS Benchmark Report

+14 or +32? Why the benchmarks disagree.

How to run eNPS so the number means something: the honest benchmarks and why they disagree, the four ways the metric gets corrupted, and what to actually do with detractors, passives and promoters.

BenchmarksSurvey kitAnti-gaming
Scale-up, 420 people84%completion, in 6 weeks
Case studyPDF
Report 12 · 12 min read

Case Study: 84% at 400 People

From a 31%-completion graveyard in sixteen weeks.

A clearly labeled composite: how a modeled 400-person organization moves from a 31%-completion LMS to 84% weekly active learning in sixteen weeks, with the interventions in order and the numbers to steal.

Modeled scenarioAdoption curve30-day pilot
Audit-ready, finish-ready
PlaybookPDF
Report 13 · 13 min read

Compliance People Finish

Bad training is indistinguishable from none.

The most funded and least loved training category, rebuilt so people finish, comprehension is measured, and the evidence file would survive an audit tomorrow.

Risk tiersEvidence fileGallup data
30day60day90day
PlaybookPDF
Report 14 · 13 min read

AI Upskilling 30/60/90

Permission first, then skills, then tools, with pass/fail gates.

The week-by-week execution plan for AI adoption in an organization of 50 to 500 people: who owns what, the month-one policy, the month-two training block and prompt library, and the month-three workflow redesign, with pass or fail gates at day 30, 60 and 90.

Owner table3 gatesPrompt library
Buyer's guideNo RFP.Just answers.
GuidePDF
Report 15 · 13 min read

The No-RFP LMS Buyer's Guide

31% wouldn't recommend what they bought.

A lightweight way for mid-size teams to buy learning tech without an RFP: a one-page requirements sheet, ten questions, the pricing traps, and a two-week paid pilot.

10 questionsPricing trapsPilot protocol
TemplateXLSX
Report 16 · 12 min read

The Team Skills-Matrix Template

Who covers what, and where one resignation hurts.

One grid that answers the three questions every team lead gets asked: who can cover what, where the team is one resignation from trouble, and what each person should learn next.

TemplateWorked example60-min workshop

Sixteen gated downloads · each report cross-links a 3-minute scan · sources cited in every appendix

Report in, assessment out, or the reverse.

Every report ends with a 3-minute scan, and every scan recommends the matching deep-dive. Two lead magnets, one loop.

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